hlmaster-bun — Master Server Status
Uptime: 21h 42m 5s

Shoutbox

Overview
| Key | Value |
|---|---|
| 21h 42m 5s | |
| 21 | |
| 17 | |
| 131 | |
| 30 | |
| 0 | |
| 23 | |
| 0 | |
| 1 | |
| 0 | |
| 16 of 21 (76.2%) |

Server Population
| Stat | Value |
|---|---|
| 0 | |
| 21 | |
| 0 | |
| 1 | |
| 21 | |
| 1 | |
| 12 | |
| 6.2 | |
| 0 | |
| 21 |

Player Distribution
| Players | Servers | Bar |
|---|---|---|
| 0 (empty) | 12 | |
| 1–5 | 4 | |
| 6–10 | 1 | |
| 11–20 | 0 | |
| 21–32 | 4 |

Region Breakdown
| Region | Code | Servers |
|---|---|---|
| Europe | 0x03 | 19 |
| South America | 0x02 | 2 |

Server Age
| Age | Servers |
|---|---|
| < 1 hour | 0 |
| 1h – 24h | 7 |
| 1d – 7d | 2 |
| 7d – 30d | 12 |
| 30d+ | 0 |

Server Freshness
| Last heartbeat | Servers |
|---|---|
| < 1 min (active) | 1 |
| 1–5 min | 0 |
| 5–30 min | 0 |
| 30 min – 2h | 0 |
| 2h+ (stale) | 20 |

System
| Metric | Value |
|---|---|
| 17.2 / 426.4 MB free | |
| 1.4% | |
| 81.8 MB ▲ +180.0 KB | |
| 40.5 / 26.2 MB ▲ +455.4 KB | |
| 22.6 MB ▲ +442.1 KB | |
| 1.8% ▲ +0.4% | |
| p50 0.15ms / p99 3.07ms ▲ +0.2ms | |
| 0.02 / 0.03 / 0.00 (1 cores) ▼ -0.04 | |
| Bun 1.3.11 | |
| linux x64 | |
| 4d 1h |
Internals
| Component | Status | Interval |
|---|---|---|
| 2m — removed 0 | 300s | |
| 1m — error: connect ECONNREFUSED 10.13.13.2:5432 (134677ms) | 120s | |
| 2m — 6 records (1ms) | 300s | |
| 1 buckets, 0 denied — cleanup 4s (removed 0) | 30 RPM | |
| 0 buckets, 0 denied — cleanup 4s (removed 0) | 120 RPM | |
| 0 numeric + 0 string = 0 — oldest none, cleanup 42m | TTL 10s | |
| 16B: 0, 64B: 0, 1400B: 0 available | — |

Traffic
| Key | Value |
|---|---|
| 856 ▲ +2 | |
| 442 ▲ +1 | |
| 86.9 KB ▲ +179 B | |
| 6.4 KB ▲ +10 B | |
| 398 ▲ +1 | |
| 430 ▲ +1 | |
| 28 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0.00 | |
| 0 B | |
| 0 B | |
| N/A |
Game Mods
| Mod | Servers | Players | Bots | % of total |
|---|---|---|---|---|
| 21 | 131 | 30 (23%) | 100.0% |

Server Sources
| Source | Servers |
|---|---|
| pgconnect | 15 |
| api | 5 |
| heartbeat | 1 |
| dpmaster | 0 |
Recently Added
| Country | Hostname | Mod | Map |
|---|---|---|---|
| GG.MERCENARII.RO # GunGame + Turbo Mode [INTL] | fy_simpsons | ||
| ((DarkSide)) | #DM | Servidor Oficial BR | de_dust2 | ||
| [CS-GAMERS.NET] #1 Zombie Swarm [XP | LEVELS | POWERS] | de_dust2 | ||
| eSports.ecila.ro - free vip & rank | de_dust2 | ||
| РЭП ВОЙСКА █ [BONUS KNIFE] █ PUBLIC© | de_dust2002 | ||
| Cipher South Classic | de_inferno |

Verification
| Key | Value |
|---|---|
| Idle | |
| 2026-03-31T21:01:11.770Z | |
| Daily at 00:00 GMT (0 0 * * *) — in 14h 47m | |
| 0 | |
| 5 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 14 | |
| 12.2s |

Verification Breakdown
| Status | Count |
|---|---|
| 15 | |
| 0 | |
| 6 | |
| 0 | |
| 0 | |
| 0 | |
| 1.8 |

Recently Rejected
Verification Rejections
| Server | Reason | When |
|---|---|---|
| 157.180.38.74:27015 | STEAM validation rejected | 8h 41m ago |
| 157.180.38.74:27015 | STEAM validation rejected | 12h 10m ago |
| 157.180.38.74:27015 | STEAM validation rejected | 16h 31m ago |

Security
| Key | Value |
|---|---|
| 0 | |
| 0 | |
| 0 (120 RPM) | |
| 0 numeric, 0 string (10s timeout) | |
| NONE (heap 9.49%, RSS 82.2MB) |

Endpoints
| Protocol / Method | Port | Description |
|---|---|---|
| UDP | 27010 | GoldSrc master server protocol (challenge, heartbeat, query, ping) |
| UDP | 27950 | DarkPlaces master protocol (heartbeat, getservers, infoResponse) |
| UDP | 27010 | Native C query server (high-performance query responses via mmap) |
| HTTP POST | 8880 | GMS server list queries |
| GET | 8090 | /IGameServersService/GetServerList/v1/ — Steam-compatible server list (?filter=&limit=&key=) |
| GET | 27010 | /index.html — HTML status dashboard |
| GET | 27010 | /index.md — Markdown status dashboard |
| GET | 27010 | /servers.html — HTML server list (?gamedir= filter) |
| GET | 27010 | /servers.md — Markdown server list (?gamedir= filter) |
| GET | 27010 | /feed.xml — RSS feed of all servers (?gamedir= filter) |
| GET | 8090 | /api/status — JSON status snapshot |
| GET | 8090 | /api/servers — JSON server list (?gamedir= filter) |
| GET | 8090 | /api/mods — JSON mod breakdown |
| GET | 8090 | /api/health — Health check |
| GET | 8090 | /ip — Client IP address (plain text) |

Add Your Server

Report a Server

Server Administrator Guide
How to add your ReHLDS server to this master server list
Your game server needs two plugins installed on ReHLDS:
- ReUnion — accepts non-Steam clients (protocol 47/48)
- rehlmaster — custom master server registration
reunion.cfg — key settings to verify (defaults already allow p47/p48 clients):
1AuthVersion = 4
2SteamIdHashSalt = YourSecretSaltHere16PlusChars
3ServerInfoAnswerType = 0
4FixBuggedQuery = 1
5EnableQueryLimiter = 1
SteamIdHashSalt is required with AuthVersion >= 3. Use a random string of 16+ characters. This prevents SteamID theft between servers.
reauthcheck.cfg — if you have ReAuthCheck installed, disable the per-IP connection limit to avoid kicking legitimate players from shared networks (internet cafes, NAT, VPN):
1CheckMaxIp = 0
server.cfg — add these lines to register with this master server:
1sv_master1 ms.cs16.net:27010
2sv_master2 master1.cs16.net:27010
Once configured, your server will send heartbeats automatically and appear in the server list within a few minutes. If verification is enabled, the master server will query your server to confirm it is reachable.
You can also add your server manually using the form above.

Player Guide
How to use this master server list in your CS 1.6 client



Download the correct version for your game client from the latest release:
| Build | Description | Download |
|---|---|---|
| Pre-Anniversary | Steam Legacy (before 25th anniversary update) | cs16-masterservers-pre-anniversary.zip |
| Anniversary | 25th Anniversary Update build | cs16-masterservers-anniversary.zip |
| GoldClient | CSPro / GoldClient (non-Steam) | cs16-masterservers-goldclient.zip |
Steam Legacy & Anniversary
Extract the zip and copy the contents into your Half-Life folder:
Half-Life/
├── mastersrv.dll <- new !!
└── platform/
├── config/
│ └── MasterServers.vdf <- new !!
└── servers/
└── ServerBrowser.dll <- replace ?✓
Launch with -insecure flag.
GoldClient / CSPro
- Replace
steam_api.dllin your game folder with the patched version from the zip - Append the contents of
hosts_append.txttoC:\Windows\System32\drivers\etc\hosts(run Notepad as Administrator)
The hosts file blocks depot.cs-play.net and renewal.cs-play.net to prevent the auto-updater from reverting the patch.
Configuration
Edit platform/config/MasterServers.vdf to customize master servers:
1"MasterServers"
2{
3 "hl1"
4 {
5 "0"
6 {
7 "addr" "ms.cs16.net:27010"
8 }
9 }
10}
Add as many entries as needed — the server browser queries all configured masters and merges results. If the VDF file is missing, the default master ms.cs16.net:27010 is used.

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